![]() Perhaps they were meant to appear on the HUD at some point, although what purpose they might have served is unknown. These shield icons are present in several points of the ROM, but are never used. The left set is for the arrows shot by regular bows, and the right set is for the flaming arrows shot by Parthia. The arrow tilesets contain unused sprites for angled arrows in the finished game, arrows are only ever animated flying at a completely straight trajectory. While neither is set to any units, both have portrait ID definitions: the red version is 40 and the yellow version is 41. There are two unused palette swaps of the character Castor. ![]() The player unit palette has been applied to it for this image. There is a cute little mouse with some of the unit map sprites.
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